I find the controls lack the fluidity of a typical cinematic platformer, they're just wrong. You climb up them, you climb down them, you sometimes grab unto them at the end of a jump. To recap, this controls like a cinematic platformer. I don't mind sections of each level, but each level also has sections that are just annoying. Somehow I find myself disliking most of what is there and wishing there was more of it. I don't know if there is or isn't any non-enemies. I can see someone really into dinosaurs liking this aspect. 1/10Įvery dino has a unique way of dealing, and while I wasn't always happy to deal with them, this was the best designed aspect of the game. At no point, despite knowing that programming it would be to much work, do I ever feel like I have actually trapped the dinosaurs. Instead we get nets, sleeping gas, call boxes and flares. Because this is a children's game, we can't really use effective weapons against our targets.
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